![]() But, as I explained, you can hardly enjoy the game when you increase the screen size. None of these problems seem to exist in the old retail version, which has the sole limit of not supporting any better than 1024x768. Speed bug: Many have reported that the game runs at super-speed on their machine.Īt least the first two problems were acknowledge by Larian, which said they would look into things. Static Noise bug: A number of players reported a static sound randomly playing in place of normal sounds and dialogues. Music bug: You end up hearing in town always the same 2 music tracks, leaving most of the nice soundtrack unused. The digital distribution versions also seem to be affected by 3 particular bugs: This is because Divine Divinity is a 2D isometric game, and going too high in screen resolution works against the enjoyability of the title. Then the text also needs a higher size font mod if you want to read anything. but everything becomes tiny, and you find yourself sniping(!), not clicking, the objects on screen (some of which were tiny at 1024x768 already, go figure). it is true that you can play at any screen res you can name. In fact I could try the current gog version and. It works on Win7 64-bit out of the box and you can apply to it the latest patch 1.34 (or 1.0034A - shown in-game at the main menu).Īnd having seen what I have seen, I do declare that a screen resolution capped at 1024x768 is actually a good thing. I will go for the original boxed 3x CD version from 2002. The futile display of power only achieved the opposite effect.Īfter reading a dozen or two pages and following endless discussion threads to their end, I think I now have the whole picture. Anybody has direct experience with this game and knows more?ītw, I read that the game was originally meant to be called "Divinity: The Sword of Lies", but the publisher flexed his muscles and imposed the change into "Divine Divinity", allegedly because they thought that an alliteration in the title would improve the sales. I do not know which parts of this are true and I can not decide which release to buy from. The downside with the original CD version is that it only goes up to 1024x768 screen resolution, whereas the digital distributions (gog, steam) all go higher. But then more recently (in 2012) the original gog version was lost, and the present day gog version would not benefit from the latest patches as the 2009 re-release used to (is that possible?)īut the Steam version does, instead, yet somebody said that not even the steam version has the last patch, and if you want to experience the game with truly all the patches you have to find the original boxed version with the 3 CDs, to which you can apply the latest patch no-problem. Then recently (in 2009) it was re-released for gog. Part Hack & Slash, part old-school cRPG - it was the 1st Divinity game from Larian Studios, released somewhere in 2002.
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